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EGL Headless

  • 3D acceleration

In operating systems that make use of OpenGL, such as Linux, BSD’s and Android, you can achieve much better performance than software paravirtualization by translating calls from the VM directly to your GPU and back without needing to dedicate GPU hardware to the VM (i.e., without GPU passthrough).

In VMM, go ahead and open up one of your eligible VM’s (as described above and using the User Session mode).

  1. Follow the picture along to add EGL Headless:

  2. In Video Virtio tick on 3D Acceleration.