EGL Headless
Usecases:
Section titled “Usecases:”- 3D acceleration
In operating systems that make use of OpenGL, such as Linux, BSD’s and Android, you can
achieve much better performance than software paravirtualization by translating calls from the VM
directly to your GPU and back without needing to dedicate GPU hardware to the VM (i.e., without GPU passthrough).
Using EGL Headless in VMM:
Section titled “Using EGL Headless in VMM:”In VMM, go ahead and open up one of your eligible VM’s (as described above and using the User Session mode).
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Follow the picture along to add EGL Headless:

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In
Video Virtiotick on3D Acceleration.